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Data Structures for Self-Taught Developers

One of the comparisons I see of developers that have gone to school and that have not is a variety of less orthodox lessons that magically help in the real world. I usually say “Learn it as you go” but these lessons are so fundamental that unless you pick a super-specific field, you won’t learn and that will make you a lesser dev.

In the spirit of this, I decided dive deep down, read through Quora questions, Reddit discussions, and other news sources to compile a full list of knowledge that a programmer of any kind lacks if they had not attended school. Coming from the background of Competitive Programming and Software Development, I have compiled a list of algorithms and data structures that every programmer should know about. We will see what they do and where they are used with simple examples. This list is prepared to keep in mind their use in competitive programming and current development practices. All of three of these basically compile to this: knowledge of efficient code placement and efficient execution of code to achieve the best possible result in the shortest amount of time. What a mouthful. Of course, that’s not the official definition but that’s totally fine. An algorithm, then, is basically a step-by-step procedure for calculations/execution. Data structure is a particular way of storing and organizing data (efficiently). A design pattern is basically a solution to a specific design problem. Design not meaning graphic design, but rather code structure and setup.

So, how can you learn these without taking courses? And why are they important? Well, the biggest deal with these things is efficiency. How will these help you become more efficient with your coding? Computer programs are basically algorithms strung together coupled with data storage.

All of three of these basically compile to this: knowledge of efficient code placement and efficient execution of code to achieve the best possible result in the shortest amount of time. What a mouthful. Of course, that’s not the official definition but that’s totally fine. An algorithm, then, is basically a step-by-step procedure for calculations/execution. Data structure is a particular way of storing and organizing data (efficiently). A design pattern is basically a solution to a specific design problem. Design not meaning graphic design, but rather code structure and setup. for more read Video Production Cost